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Map Suggestions
#1
You guys have been saving up map ideas i'm sure.

I'm aware of a lot of them, but let's post them here again for me. Because It's been forever.
These map ideas are also for the versus mode i'm working on, to give users a decent list to choose from.


Have an idea? Use the editor to put something together:
http://beta.pathery.net/mapeditor

Paste the map code here when you're done. And explain the map. - Explain what area's checkpoints can go, teleports etc.
I can accomplish a bit with the server-code to follow reasonable rules of where things can go.

Also check out some of these for some ideas: (By Wu and HRoll)
http://pathery-maps.terminal.com/ugli-pathery/

Confirmed Maps to be Added to Versus Mode("Matches"):
Triage
Rooms
Bombs Away
- Snap
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#2
Nice!!!

You could add all, just make the less nice ones has less chance to occurBig Grin
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#3
how about this:
25x25.c5.r0.w75.t5..:0s.10r.9r.2f.0r.10r.4r.7r.0r.1r.2d.13r.4r.0s.5r.1a.3r.3r.4d.2f.0r.23r.0r.6m.3r.0c.2r.0r.2r.2r.1r.0s.8t.6i.7f.0r.1r.2r.6r.8l.2r.0r.3r.5e.2r.2r.1r.5r.0s.4t.8r.9f.0r.6n.6j.1r.0r.1a.4r.0r.1r.2b.8r.3r.5r.0s.7k.0u.2r.10r.0f.0r.14r.3r.4r.0r.4i.2g.2r.3h.2r.2u.2r.0s.1r.1r.2r.4r.8r.2f.0r.2r.8r.5r.0l.0m.3r.0r.1r.3r.3r.12r.0r.0s.0r.4b.1r.2r.3r.5r.2f.0r.6r.9j.6r.0r.3e.7c.6r.4r.0s.10h.3r.4r.1r.1f.0r.6r.2r.1k.5r.4r.0r.0r.1r.0r.11g.2r.5r.0s.2n.20f.
Big Grin
it´d pretty sure kill solvers... ^^
(Mirror Image was good at that too)

how about we get more WPs and TPS? that would open up some nice map designs...
(also grouping is definately a human strength)
(as is "choosing the right amount of walls on a 999walls map")

EDIT: oops, just found out it does bad things if you try to create a 0x0 sized map...

EDIT_2: crap, i think i killed the server (again). SNAAAAAAAP! do stuff!
(and add some checks in the mapeditor maybe)
(also sorry for killing the server... >_> )
SNAAAAAAP, do stuff! I broke it again...
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